Source

pygame / README.txt

Author Commit Message Labels Comments Date
marcus
Minor build fix for 64-bit Win32 platforms.
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pgreloaded
marcus
Added licensing information for the test framework
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pgreloaded
marcus
Minor define refactoring. Documentation improvements.
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pgreloaded
marcus
Adedd OpenMP support for blit and fill operations. Fixed minor macros expansion bugs in surface.h. Fixed source and buffer number limitations in openal.Sources and openal.Buffers. Added compiler (flag) dependency support to build system. Added simple pygame2.openal player example. Added simple timing script.
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pgreloaded
marcus
Added WITH_EXPERIMENTAL flag for experimental module builds. Added context checks and proper device error handling to openal module.
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pgreloaded
marcus
Minor documentation fixes.
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pgreloaded
marcus
Added msys build support for openal-soft. Added dependency note for OpenAL. Fixed msys detection and build for OpenAL. Fixed another memory leak in math.Vector3 class.
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pgreloaded
marcus
Added pygame2.openal wrapper module skeleton. Improved pygame2.resources doc strings and added it to the documentation. Added pygam2.math C API documentation. Fixed height calculation for text rendering in pygame2.freetype.
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pgreloaded
marcus
Added pygame2.midi, a portmidi wrapper for MIDI in- and output (from trunk). Added package and module descriptions, where missing. Fixed freetype library installation on Win32 platforms, if no SDL_ttf is chosen.
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pgreloaded
marcus
Updated SDL_mixer and SDL_image dependencies to a minimum of 1.2.11/1.2.10. Added new pygame2.sdlimage.constants module. Added new sdlimage.init() and sdlimage.quit() methods.
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pgreloaded
marcus
Added Python3.1 note. Added overflow checks for SDL value types.
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pgreloaded
marcus
Added sys.prefix to search dirs in build system for local installations. Fixed sdl hello_world example. Fixed VC++ build with freetype2. Fixed header detection with libconfig targets in unix build configuration. Updated docs to reflect the lates pygame2.freetype changes. Rewrote and fixed sdl.rwops to be suitable for arbitrary file-like objects.
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pgreloaded
marcus
Added darwin build instructions (Vicent Marti). Minor msys build system fixes.
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pgreloaded
marcus
Added sdlgfx.primitive.filled_pie () method for the filledPieColor function. Added mask.convolve() from trunk. Added documentation for font, sdl.cursors, sdlext.font, sdlext.numericsurfarray, sdlext.numpysurfarray, sdlext.surfarray and sdlttf.sysfont modules. Added C API documentation for sdl.joystick, sdl.mouse, sdl.video, sdl.rwops, sdlext, sdlgfx and sdlttf modules. Added extending and module creation guide and FAQ to HTML documentation. Added Unix build guide. Added ex…
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pgreloaded
marcus
Added Python 3k buffer interface support to base.BufferProxy. Added sphinx documentation for sdlext.draw module. Use IS_PYTHON_3 instead of PY_VERSION_HEX, where appropriate. Fixed up pointer magic for C API and Python bindings for base.Surface. Fixed missing DLL installation for SDL_gfx. Fixed DLL installation for libpng1X-X.dll name styles. Improved tests for base.Surface. Made DEG2RAD/RAD2DEG macros and M_PI available for all C modules.
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pgreloaded
marcus
Added new base.Surface class as abstract base class for surface objects. Fixed various Python 3.0.1 depreciation issues. Fixed segmentation faults for 4bpp to 4bpp blend blits. Fixed several GCC warnings. Renamed sdl.video.Surface.clone() to sdl.video.Surface.copy() sdl.video.Surface inherits from base.Surface now. Former SDL PySurface C API now resolves to PySDLSurface.
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pgreloaded
marcus
Added Visual C++ building support. Added MinGW building instructions. Added pygame2.sdlext.font module that adds a BitmapFont class for handling bitmap-based font graphics. Added pygame2.DLLPATH for Win32 DLL handling. Added py2exe example setup file under examples/ keyboard.py example uses the BitmapFont class now. Fixed severa compiler warnings. Fixed a bug in transform.h that prevented pygame2.sdlext.transform from building,…
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pgreloaded
marcus
Added (F)PointFromObject() and (F)SizeFromObject() C API methods to retrieve the size or a point from 2-value sequences or rect objects. Added more constructor possibilities to pygame2.base.Rect and pygame2.base.FRect classes. Enabled unicode support on pygame2.sdl.video module initialization. Added mouse, keyboard and pixelarray examples. Fixed missing pygame2.base module import in pygame2.sdl.image.
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pgreloaded
marcus
Readded color and rect tests. Added integer and double arithmetic macros with overflow checking. Added simple compare functions for base.Rect and base.FRect. base.Rect uses overflow checking to guarantee value ranges. Improved Surface.blit() example.
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pgreloaded
marcus
Added pgreloaded branch.
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pgreloaded