pygame / src / surface.h

Author Commit Message Labels Comments Date
Default avatar gamedude
Merged trunk r1760->r1947
Default avatar brian
fixing CREATE_PIXEL macro, it made no-alpha surfaces get filled with green
Lenard Lindstrom avatarLenard Lindstrom
alpha blit bug where source elements are decremented by 1
illume avatarillume
some fixes for BLEND_RGBA_*
illume avatarillume
Added BLEND_RGBA_* special flags for blit, and fill.
Default avatar marcus
Reverted BLEND_* behaviour to use only RGB values.
Default avatar marcus
BLEND_* now take alpha into account
Default avatar marcus
Improved blit and fill macros for surface operations.
illume avatarillume
from the changes marcus made
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.