Source

pygame / src / freetype.h

Author Commit Message Labels Comments Date
Lenard Lindstrom
Apply issue #109 suggested bug fixes.
Lenard Lindstrom
Change "face" back to "font", ( undoes part of changeset 6425e6865ce4 )
Lenard Lindstrom
fix bug introduced into arrinter.py in r3208 that affects Pythons earlier than 2.7
Lenard Lindstrom
freetype: underline position is now adjustable, removing the need for underscore font.Font emulation style
Lenard Lindstrom
freetype: Some identifier refactoring. The strength of the strong and wide styles is now adjustable
Lenard Lindstrom
freetype: Font is now Face; its bold style is renamed strong to distinguish it from a bold font face in a distinct file.
Lenard Lindstrom
freetype: Personal style preferences.
Lenard Lindstrom
freetype: make code style more consistent with PEP 7
Lenard Lindstrom
freetype: more features for compatibility with font.Font. To fix: freetype.Font crashes under Python 3.2 when reading an open python file
Lenard Lindstrom
freetype.Font: Now supports (optional) font.Font style underline and bounding box
Lenard Lindstrom
freetype: some recent experiments; unit tests fail
Lenard Lindstrom
freetype: replace tab characters with spaces
Lenard Lindstrom
freetype: fix render bug introduced in r3176. Also, changed misleadingly named 'italic' style to 'oblique'.
Lenard Lindstrom
freetype: on an existing surface text can be rendered at the text's origin, which Font.render also returns
Lenard Lindstrom
freetype: add Font.path font file path attribute; add vertical argument to Font.__init__
Lenard Lindstrom
Many changes to freetype:
Lenard Lindstrom
freetype once again passes its unit tests
Lenard Lindstrom
freetype module now renders, but bold, vertical, and underline do not work.
Lenard Lindstrom
Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
Lenard Lindstrom
freetype module:
Lenard Lindstrom
freetype module: