Source

pygame / Setup.in

Author Commit Message Labels Comments Date
Lenard Lindstrom
fix font.c problem with Python 3.1
Lenard Lindstrom
let's enable gfxdraw by default
Lenard Lindstrom
make gfxdraw build on Windows
illume
removing gfxdraw from compiling by default until get a chance to fix...
illume
trying to move the source around to fix the compile bug...
illume
oops... hopefully this will work with mac/win.
illume
Included a couple of files from SDL_gfx for the gfxdraw module.
Lenard Lindstrom
Adds tentative SDL_gfx module
illume
moved camera.c _camera.c . created a lib/camera.py
Lenard Lindstrom
new _arraysurfarray module. blit_array bug 24 fix. blit_array now sets alpha to 255 for 3D array blit onto a SRCALPHA surface. _arraysurfarray is the foundation for adding new C surfarray C functions. It uses the array interface so works with the Numeric 24.2 as well. It has no NumPy specific code, doesn't include NumPy or Numeric headers.
illume
Added libporttime dependency, as required by ubuntu.
illume
updated portmidi config for unix and darwin. tested on ubuntu, not osx.
Lenard Lindstrom
pypm: temporary Setup.in fix to add header and library paths for Windows prebuilt
illume
added code from pyportmidi to be used from pygame.midi
Lenard Lindstrom
Furthur changes supporting Windows dependency transition
illume
added scale_mmx.c to Setup.in and removed it in the setup.py
Nirav Patel
camera module with v4l2 support and colorspace conversion
marcus
Added Color class.
marcus
Fixed svn diff problems with DOS files
Lenard Lindstrom
Made Setup.in work better with prebuilt directory
Lenard Lindstrom
In build process merged Setup.in and Setup_win.in
marcus
Added numpy support for the sndarray module. BufferProxy now contains a length property, which indicates the length of the buffer in bytes.
Lenard Lindstrom
Temporary repair to get Unix builds working again
Lenard Lindstrom
Updated Windows build process so works better with MSYS. Library searches are more elaborate. setup.py is now VC/MinGW agnostic.
marcus
Put numpyarray and the (old) surfarray under pygame.surfarray. Added methods to switch between numpy and Numeric usage.
marcus
Added numpy surface array module. Removed Numeric dependency and imported Numeric/arrayobject header.
illume
Changes from Marcus. Added get_buffer() methods to Surface, and Sound. Added a BufferProxy - which is a buffer interface only class. Remember to change your Setup file - maybe just delete it if you have made no changes to it as there is a new .c file.
illume
changes for PixelArray I forgot to commit before.
illume
Marcus has added in blend modes for the surface.fill function. Also sped up the alphablit code. surface.c has had stuff moved around, and indented. surface_fill.c was added to Setup.in so you need to remove your Setup file.
illume
Adding the bitmask code from Ulf Ekstrom. This is a python wrapper around his bitmask library.
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