Source

pygame / lib / __init__.py

Author Commit Message Labels Comments Date
akalias
Added threads.py to __init__.py so is available as pygame.threads. Added in test stubs threads_test.py
illume
fixed up old windows detection - because vista still uses platform as 2 like nt/2000/xp.
illume
set directx as default driver for old versions of windows.
marcus
Fixed docs for mask module and cleaned up namespace pollution.
illume
a hint in the exception on how to get pyobjc to install.
marcus
Added missing module handling for the numpyarray module.
illume
changes for PixelArray I forgot to commit before.
illume
scrap imported by default. thanks dr0id, and marcus
illume
changed it so that pygame.Mask is there... and not in locals.
illume
commented out scrap, and movieext... since they are both experimental.
bob
Fix Mac OS X build and scrap module
illume
Added macintosh scrap functions. Updated documentation so it didn't stuff up compilation.
bob
movieext is breaking movie if it's missing
bob
bump version number
bob
add stubborn error message for users that don't pay attention to PyObjC requirement on Mac OS X
bob
some Mac OS X specific fixes
bob
Move Mac OS X initialization to where it should be (forced before video init) Enable CPSEnableForegroundOperation hack, again, using PyObjC FFI
pygame
Overlay objects added
pygame
ffmpeg movies moved to movieext
bob
Mac cleanup
bob
Removed legacy OS X support Changed typo in documentation index page (and script): (documentation is mainly generated generated..from the documentation) Updated documentation with regard to OS X, changed OSX to OS X. Added new PyObjC based OS X support
pygame
ready for 1.5.6
pygame
sysfont
pygame
color module
pygame
osx 2.3 minor cleanup
pygame
no crufty version check in __init__
pygame
cleaned up for win32 and py1.5.2
pygame
smarter missing modules
pygame
add initial sndarray
pygame
new gl attributes
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