1. pygame
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  3. pygame

Source

pygame / src / freetype / ft_wrap.h

Author Commit Message Date Builds
tanoku
Text rotation & vertical drawing on FT fonts mostly working.
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tanoku
Rewrite FT rendering system (still WIP)
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tanoku
Rewrite FT rendering system to support vertical text/rotation (WIP)
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tanoku
FreeType fonts can now be drawn directly on 32 bit surfaces (not through blitting)
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tanoku
Drawing fonts works for real using fg and bg colors.
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marcus
Made freetype module Python 3.x interpreter-safe. Fixed SDL dependency in freetype module. Rewrote pygame2.font to take different font filetypes into account, too.
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tanoku
Freetype Fonts can now be rendered to SDL surfaces.
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tanoku
Freetype rendering on byte buffers (wip)
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tanoku
Wrapping FreeType text rendering (wip)
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tanoku
Added FT constants module. Modified get_metrics to use constants instead of named args.
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tanoku
Added default point size to constructor. Added optional point size to get_metrics/get_size. Added optional output params to get_metrics Updated documentation
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tanoku
Added C API constructor for FreeType fonts. Fixed Freetype font repr.
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tanoku
Redesigned face caching/loading to fix some bugs/performance issues. Added unit tests for the FreeType font module.
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tanoku
Added get_size and get_metrics methods to FreeType font objects. Metrics handling backend.
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marcus
Minor documentation cleanups. freetype annotations.
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tanoku
Added additional attribute getters to FreeType fonts.
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tanoku
Font loading using file names now works. Added FreeType error message handling.
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tanoku
Dropping RWops support from the FreeType module (WIP)
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