Issue #210 new

Pygame on Mac OSX: extended image support seems to be missing

Anonymous created an issue

I've built pygame on OSX 10.9 through multiple venues (Homebrew, pip, building directly from the source) and regardless of how I do it, pygame will not be built with extended image support (i.e. calling pygame.image.get_extended() will return 0 and attempting to load .png or .tif images will raise an error). I have all of the SDL libraries installed to /usr/local/lib/ with all of their headers in /usr/loca/include/. Of note, this is what running the config.py script returns:

Hunting dependencies...
SDL     : found 1.2.15
Framework SDL not found
FONT    : found
Framework SDL_ttf not found
IMAGE   : found
Framework SDL_image not found
MIXER   : found
Framework SDL_mixer not found
SMPEG   : found 0.4.5
Framework smpeg not found
Framework CoreMIDI found
Framework QuickTime found
PNG     : found
JPEG    : not found
PORTMIDI: found
FREETYPE: found 2.5.3
AVFORMAT: not found
SWSCALE : not found

If you get compiler errors during install, doublecheck
the compiler flags in the "Setup" file.

which I assume means that the SDL libraries in /usr/local/lib were found, but nothing was found in /Library/Frameworks.

If anyone has gotten extended image support on OSX, or if it is even supported on OSX, clarification would be much appreciated

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