- changed status to wontfix
Pygame mixer midi playback crash
== Travis Rose, 2008-01-26 07:51:04 -0800
{{{ When playing a midi in "looped" mode, Pygame's mixer crashes on Mac OS X Either loops=-1 or loops > 0 causes this.
1 com.apple.audio.CoreAudio 0x91476d9a IOA_Device::CallIOProcs(AudioTimeStamp const&, AudioTimeStamp const&, AudioTimeStamp const&) + 274 2 com.apple.audio.CoreAudio 0x91476b21 HP_IOThread::PerformIO(AudioTimeStamp const&) + 1299 3 com.apple.audio.CoreAudio 0x91474f49 HP_IOThread::WorkLoop() + 953 4 com.apple.audio.CoreAudio 0x91474b8b HP_IOThread::ThreadEntry(HP_IOThread) + 17 5 com.apple.audio.CoreAudio 0x91469171 CAPThread::Entry(CAPThread) + 93 6 libSystem.B.dylib 0x90024227 _pthread_body + 84 }}}
== Thorbrian, 2008-01-26 19:18:55 -0800
{{{ Travis - can you please attach a test case? a midi file and python script? }}}
== illume, 2008-02-04 21:33:46 -0800
{{{ Confirmed it crashes on osx.
wget http://209.197.86.65/19841988/rock/beatles/ISawHerStandingThere.mid wget http://rene.f0o.com/~rene/stuff/midi.py
python midi.py ISawHerStandingThere.mid }}}
== illume, 2008-05-02 16:27:37 -0700
{{{ This bug has been submitted to sdl. }}}
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Setting as wontfix, since it is an SDL bug, that has been reported.