1. pygame
  2. pygame
  3. pygame

Source

pygame / src / doc / pixelarray_doc.h

/* Auto generated file: with makeref.py .  Docs go in src/ *.doc . */
#define DOC_PYGAMEPIXELARRAY "pygame.PixelArray(Surface): return PixelArray\npygame object for direct pixel access of surfaces"

#define DOC_PIXELARRAYSURFACE "PixelArray.surface: Return Surface\nGets the Surface the PixelArray uses."

#define DOC_PIXELARRAYMAKESURFACE "PixelArray.make_surface (): Return Surface\nCreates a new Surface from the current PixelArray."

#define DOC_PIXELARRAYREPLACE "PixelArray.replace (color, repcolor, distance=0, weights=(0.299, 0.587, 0.114)): Return None\nReplaces the passed color in the PixelArray with another one."

#define DOC_PIXELARRAYEXTRACT "PixelArray.extract (color, distance=0, weights=(0.299, 0.587, 0.114)): Return PixelArray\nExtracts the passed color from the PixelArray."

#define DOC_PIXELARRAYCOMPARE "PixelArray.compare (array, distance=0, weights=(0.299, 0.587, 0.114)): Return PixelArray\nCompares the PixelArray with another one."



/* Docs in a comments... slightly easier to read. */


/*

pygame.PixelArray
 pygame.PixelArray(Surface): return PixelArray
pygame object for direct pixel access of surfaces



PixelArray.surface
 PixelArray.surface: Return Surface
Gets the Surface the PixelArray uses.



PixelArray.make_surface
 PixelArray.make_surface (): Return Surface
Creates a new Surface from the current PixelArray.



PixelArray.replace
 PixelArray.replace (color, repcolor, distance=0, weights=(0.299, 0.587, 0.114)): Return None
Replaces the passed color in the PixelArray with another one.



PixelArray.extract
 PixelArray.extract (color, distance=0, weights=(0.299, 0.587, 0.114)): Return PixelArray
Extracts the passed color from the PixelArray.



PixelArray.compare
 PixelArray.compare (array, distance=0, weights=(0.299, 0.587, 0.114)): Return PixelArray
Compares the PixelArray with another one.



*/