Source

pygame / win32 / Physics.sln


Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Physics_Test", "Physics_Test.vcproj", "{2C436876-149E-4AF0-AD5D-3BBA93CF9313}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Physics_Module", "Physics_Module.vcproj", "{8EF22482-B2E1-4D85-BCB8-BFEC4EFD541E}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{2C436876-149E-4AF0-AD5D-3BBA93CF9313}.Debug|Win32.ActiveCfg = Debug|Win32
		{2C436876-149E-4AF0-AD5D-3BBA93CF9313}.Debug|Win32.Build.0 = Debug|Win32
		{2C436876-149E-4AF0-AD5D-3BBA93CF9313}.Release|Win32.ActiveCfg = Release|Win32
		{2C436876-149E-4AF0-AD5D-3BBA93CF9313}.Release|Win32.Build.0 = Release|Win32
		{8EF22482-B2E1-4D85-BCB8-BFEC4EFD541E}.Debug|Win32.ActiveCfg = Debug|Win32
		{8EF22482-B2E1-4D85-BCB8-BFEC4EFD541E}.Debug|Win32.Build.0 = Debug|Win32
		{8EF22482-B2E1-4D85-BCB8-BFEC4EFD541E}.Release|Win32.ActiveCfg = Release|Win32
		{8EF22482-B2E1-4D85-BCB8-BFEC4EFD541E}.Release|Win32.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal