pygame / lib /

import os, sys

    import MacOS
    MacOS = None

from pygame.pkgdata import getResource

from pygame import sdlmain_osx

__all__ = ['Video_AutoInit']

def Video_AutoInit():
    """This is a function that's called from the c extension code
       just before the display module is initialized"""
    if MacOS and not MacOS.WMAvailable():
        if not sdlmain_osx.WMEnable():
            raise ImportError("Can not access the window manager.  Use py2app or execute with the pythonw script.")
    if not sdlmain_osx.RunningFromBundleWithNSApplication():
            default_icon_data = getResource('pygame_icon.tiff').read()
        except IOError:
            default_icon_data = None
    if (os.getcwd() == '/') and len(sys.argv) > 1:
    return True
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.