pygame / docs / _sources / filepaths.txt

File Path Function Arguments

File Path Function Arguments

   A Pygame function or method which takes a file path argument
   will accept either an Unicode or a byte — 8-bit or ASCII character — string.
   Unicode strings are translated to Python's default file system encoding,
   as returned by sys.getfilesystemencoding().
   An Unicode code point above U+FFFF — '\uFFFF' — can
   be coded directly with a 32-bit escape
   sequences — '\Uxxxxxxxx' — ,
   even for Python interpreters built with an UCS-2 (16-bit character) unicode type.
   Byte strings are passed to the operating system unchanged.

   Null characters — '\x00' — 
   are not permitted in the path, raising an exception.
   An exception is also raised if an Unicode file path cannot be encoded.
   How UTF-16 surrogate codes are handled is Python interpreter dependent.
   Use UTF-32 code points and 32-bit escape sequences instead.
   The exception types are function dependent.