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pygame / doc / src / sdlttfsysfont.xml

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE module SYSTEM "api.dtd">

<module name="pygame2.sdlttf.sysfont">
  <short>SDL_ttf system font loader module</short>
  <desc>SDL_ttf system font loader module</desc>
  <func name="get_sys_font">
    <call>get_sys_font (name, size, style=STYLE_NORMAL) -> Font</call>
    <desc>
      Create a :class:`pygame2.sdlttf.Font` from system font resources

      This will search the system fonts for the given font *name*. You can
      also enable bold or italic styles, and the appropriate system font
      will be selected if available.
    </desc>
    <example></example>
  </func>
</module>