pygame / Pygame Physics.sln

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Pygame Physics", "Pygame Physics.vcproj", "{167010E0-D240-4208-8F4B-76AEEE70DE29}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{167010E0-D240-4208-8F4B-76AEEE70DE29}.Debug|Win32.ActiveCfg = Debug|Win32
		{167010E0-D240-4208-8F4B-76AEEE70DE29}.Debug|Win32.Build.0 = Debug|Win32
		{167010E0-D240-4208-8F4B-76AEEE70DE29}.Release|Win32.ActiveCfg = Release|Win32
		{167010E0-D240-4208-8F4B-76AEEE70DE29}.Release|Win32.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal
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