Source

pygamegsoc12 / alchemymadness / blocks.py

Diff from to

File alchemymadness/blocks.py

 
     def init_grid(self):
         # init our 10x10 grid, to show the color of each grid part.
-        [[(0,0,0), ...],
-         ...
-        ]
+        #[[(0,0,0), ...],
+        # ...
+        #]
         self.grid = []
         for x in range(self.GRID_SIZE):
             self.grid.append([(0,0,0)] * self.GRID_SIZE)