Source

pygamegsoc12 / alchemymadness / main.py

Diff from to

File alchemymadness/main.py

     sprites = pygame.sprite.LayeredDirty(pot)
 
 
-    grds = blocks.Grids()
-    for grd in grds.grids:
-        for b in grd.blocks.blocks:
-            sprites.add(b)
+    grds = blocks.Grids(sprites)
 
     # player index we are controlling.
     which_player = 0