Source

pygamegsoc12 / alchemymadness / potion.py

Diff from to

File alchemymadness/potion.py

         pass
 
     def update(self, time):
-        super(Potion, self).update(time)
+        #super(Potion, self).update(time)
         # Move rect smoothly
         if self.target_y is not None:
             self.dirty = 1