pygamegsoc12 / alchemymadness /

Diff from to


 class Node(object):
     def __init__(self, *args, **kwargs):
         super(Node, self).__init__(*args, **kwargs)
+        print self, args
         self._parent = None
-        self._children = set()
+        self._children = set() # unordered !!
     def parent(self):
     def children(self):
         return self._children
+    def add(self, node):
+        node.parent = self
+    def discard(self, node):
+        node.parent = None
 class MaskedSprite(DirtySprite):
     """ Sprite with color
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