Source

pygamegsoc12 / alchemymadness / main.py

Author Commit Message Labels Comments Date
illume avatarillume
can draw small too
illume avatarillume
Adding hacky support for small display versions of the grids/blocks. unfinished.
illume avatarillume
Added some movement of blocks to test. Buggy when move full right.
illume avatarillume
showing one Grid and one Blocks
illume avatarillume
added screenshot function with S key
Szymon Wróblewski avatarSzymon Wróblewski
Fix small error
Szymon Wróblewski avatarSzymon Wróblewski
Added block class, removed obsolete images
illume avatarillume
Use LayeredDirty instead of RenderUpdates
Szymon Wróblewski avatarSzymon Wróblewski
Potion uses DirtySprite now
Default avatar "Sam...@sambull.org>"
Lerp colours in potion.
Default avatar "Sam...@sambull.org>"
Added animation between levels.
Default avatar "Sam...@sambull.org>"
Added background image and some example code for the potion.
Default avatar "Sam...@sambull.org>"
Changed potion to a class and started implementing colour changes.
Default avatar "Sam...@sambull.org>"
Added base potion code.
illume avatarillume
Added basic game loop.
illume avatarillume
adding some base code
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