Source

pygamegsoc12 / alchemymadness / main.py

Author Commit Message Labels Comments Date
illume
can control which player is being controlled by keys, by pressing keys 1-4
illume
can control which player is being controlled by keys, by pressing keys 1-4
illume
can draw small too
illume
Adding hacky support for small display versions of the grids/blocks. unfinished.
illume
Added some movement of blocks to test. Buggy when move full right.
illume
showing one Grid and one Blocks
illume
added screenshot function with S key
Szymon Wróblewski
Fix small error
Szymon Wróblewski
Added block class, removed obsolete images
illume
Use LayeredDirty instead of RenderUpdates
Szymon Wróblewski
Potion uses DirtySprite now
"Sam...@sambull.org>"
Lerp colours in potion.
"Sam...@sambull.org>"
Added animation between levels.
"Sam...@sambull.org>"
Added background image and some example code for the potion.
"Sam...@sambull.org>"
Changed potion to a class and started implementing colour changes.
"Sam...@sambull.org>"
Added base potion code.
illume
Added basic game loop.
illume
adding some base code