pyglet provides an object-oriented programming interface for developing games and other visually-rich applications for Windows, Mac OS X and Linux.
pyglet runs under Python 2.7, and 3.4+. The entire codebase is fully 2/3 dual compatible, making use of the future module for backwards compatibility with legacy Python. Being written in pure Python, it also works on other Python interpreters such as PyPy. pyglet works on the following operating systems:
Windows XP or later
Mac OS X 10.3 or later
Linux, with the following libraries (most recent distributions will have these in a default installation):
- OpenGL and GLX
- GDK 2.0+ or PIL (required for loading images other than PNG and BMP)
- Pulseaudio or OpenAL (required for playing audio)
If you're reading this README from a source distribution, you can install pyglet with:
python setup.py install
There are no compilation steps during the installation; if you prefer, you can simply add this directory to your PYTHONPATH and use pyglet without installing it. You can also copy pyglet directly into your project folder.
The documentation is available online at pyglet.org, but if you want to build the documentation yourself, please check the README file in the doc directory.
pyglet has an active developer and user community. If you find a bug, please open an issue at https://bitbucket.org/pyglet/pyglet/issues.
Please join us on the mailing list at:
For more information, visit http://www.pyglet.org
pyglet makes use of pytest for it's test suite.
% py.test tests/
Please check the documentation for more information about running and writing tests.