# Commits

committed e3a5c14

pair 3

• Participants
• Parent commits 6fbef24
• Branches dojo-2012-10-21

# File BowlingWithAVengeance/bowling.py

• Ignore whitespace
`     `
` def get_score(frames):`
`     score = 0`
`-    `
`+    score = sum(frame_score(frame) for frame in frames[:10])`
`     for index, frame in enumerate(frames):`
`-        score += frame_score(frame)`
`-        if index < len(frames) - 1:`
`+        if index < len(frames) - 1 and index < 10:`
`             # if this is not the last frame, we might want to`
`             # look at future frames for additional scores`
`             next_frame = frames[index+1]`
`                     next_next_frame = frames[index+2]`
`                     score += next_next_frame[0]`
`             elif is_spare(frame):`
`-                score += 2`
`+                score += next_frame[0]`
`     return score`

# File BowlingWithAVengeance/test.py

• Ignore whitespace
`     assert_equal(bowling.get_score(((10,), (10,), (10,), (2,4))), 30+22+16+6)`
`     `
` def test_spare():`
`-    assert_equal(bowling.get_score(((1, 9), (2, 4))), 18)`
`+    assert_equal(bowling.get_score(((1, 9), (2, 4))), 18)`
`+        `
`+def test_spare_2():`
`+    assert_equal(bowling.get_score(((1, 9), (3, 4))), 20)`
`+    `
`+def test_perfect_game():`
`+    assert_equal(bowling.get_score([(10,)] * 12), 300)    `