repo / d2 / qt / opengl / glu.d

module qt.opengl.glu;

private import qt.opengl.gltypes;

//==============================================================================
// CONSTANTS
//==============================================================================
enum : GLenum
{
    // StringName
    GLU_VERSION                      = 100800,
    GLU_EXTENSIONS                   = 100801,
    // ErrorCode
    GLU_INVALID_ENUM                 = 100900,
    GLU_INVALID_VALUE                = 100901,
    GLU_OUT_OF_MEMORY                = 100902,
    GLU_INVALID_OPERATION            = 100904,
    // NurbsDisplay
    GLU_OUTLINE_POLYGON              = 100240,
    GLU_OUTLINE_PATCH                = 100241,
    // NurbsCallback
    GLU_NURBS_ERROR                  = 100103,
    GLU_ERROR                        = 100103,
    GLU_NURBS_BEGIN                  = 100164,
    GLU_NURBS_BEGIN_EXT              = 100164,
    GLU_NURBS_VERTEX                 = 100165,
    GLU_NURBS_VERTEX_EXT             = 100165,
    GLU_NURBS_NORMAL                 = 100166,
    GLU_NURBS_NORMAL_EXT             = 100166,
    GLU_NURBS_COLOR                  = 100167,
    GLU_NURBS_COLOR_EXT              = 100167,
    GLU_NURBS_TEXTURE_COORD          = 100168,
    GLU_NURBS_TEX_COORD_EXT          = 100168,
    GLU_NURBS_END                    = 100169,
    GLU_NURBS_END_EXT                = 100169,
    GLU_NURBS_BEGIN_DATA             = 100170,
    GLU_NURBS_BEGIN_DATA_EXT         = 100170,
    GLU_NURBS_VERTEX_DATA            = 100171,
    GLU_NURBS_VERTEX_DATA_EXT        = 100171,
    GLU_NURBS_NORMAL_DATA            = 100172,
    GLU_NURBS_NORMAL_DATA_EXT        = 100172,
    GLU_NURBS_COLOR_DATA             = 100173,
    GLU_NURBS_COLOR_DATA_EXT         = 100173,
    GLU_NURBS_TEXTURE_COORD_DATA     = 100174,
    GLU_NURBS_TEX_COORD_DATA_EXT     = 100174,
    GLU_NURBS_END_DATA               = 100175,
    GLU_NURBS_END_DATA_EXT           = 100175,
    // NurbsError
    GLU_NURBS_ERROR1                 = 100251,
    GLU_NURBS_ERROR2                 = 100252,
    GLU_NURBS_ERROR3                 = 100253,
    GLU_NURBS_ERROR4                 = 100254,
    GLU_NURBS_ERROR5                 = 100255,
    GLU_NURBS_ERROR6                 = 100256,
    GLU_NURBS_ERROR7                 = 100257,
    GLU_NURBS_ERROR8                 = 100258,
    GLU_NURBS_ERROR9                 = 100259,
    GLU_NURBS_ERROR10                = 100260,
    GLU_NURBS_ERROR11                = 100261,
    GLU_NURBS_ERROR12                = 100262,
    GLU_NURBS_ERROR13                = 100263,
    GLU_NURBS_ERROR14                = 100264,
    GLU_NURBS_ERROR15                = 100265,
    GLU_NURBS_ERROR16                = 100266,
    GLU_NURBS_ERROR17                = 100267,
    GLU_NURBS_ERROR18                = 100268,
    GLU_NURBS_ERROR19                = 100269,
    GLU_NURBS_ERROR20                = 100270,
    GLU_NURBS_ERROR21                = 100271,
    GLU_NURBS_ERROR22                = 100272,
    GLU_NURBS_ERROR23                = 100273,
    GLU_NURBS_ERROR24                = 100274,
    GLU_NURBS_ERROR25                = 100275,
    GLU_NURBS_ERROR26                = 100276,
    GLU_NURBS_ERROR27                = 100277,
    GLU_NURBS_ERROR28                = 100278,
    GLU_NURBS_ERROR29                = 100279,
    GLU_NURBS_ERROR30                = 100280,
    GLU_NURBS_ERROR31                = 100281,
    GLU_NURBS_ERROR32                = 100282,
    GLU_NURBS_ERROR33                = 100283,
    GLU_NURBS_ERROR34                = 100284,
    GLU_NURBS_ERROR35                = 100285,
    GLU_NURBS_ERROR36                = 100286,
    GLU_NURBS_ERROR37                = 100287,
    // NurbsProperty
    GLU_AUTO_LOAD_MATRIX             = 100200,
    GLU_CULLING                      = 100201,
    GLU_SAMPLING_TOLERANCE           = 100203,
    GLU_DISPLAY_MODE                 = 100204,
    GLU_PARAMETRIC_TOLERANCE         = 100202,
    GLU_SAMPLING_METHOD              = 100205,
    GLU_U_STEP                       = 100206,
    GLU_V_STEP                       = 100207,
    GLU_NURBS_MODE                   = 100160,
    GLU_NURBS_MODE_EXT               = 100160,
    GLU_NURBS_TESSELLATOR            = 100161,
    GLU_NURBS_TESSELLATOR_EXT        = 100161,
    GLU_NURBS_RENDERER               = 100162,
    GLU_NURBS_RENDERER_EXT           = 100162,
    // NurbsSampling
    GLU_OBJECT_PARAMETRIC_ERROR      = 100208,
    GLU_OBJECT_PARAMETRIC_ERROR_EXT  = 100208,
    GLU_OBJECT_PATH_LENGTH           = 100209,
    GLU_OBJECT_PATH_LENGTH_EXT       = 100209,
    GLU_PATH_LENGTH                  = 100215,
    GLU_PARAMETRIC_ERROR             = 100216,
    GLU_DOMAIN_DISTANCE              = 100217,
    // NurbsTrim
    GLU_MAP1_TRIM_2                  = 100210,
    GLU_MAP2_TRIM_3                  = 100211,
    // QuadricDrawStyle
    GLU_POINT                        = 100010,
    GLU_LINE                         = 100011,
    GLU_FILL                         = 100012,
    GLU_SILHOUETTE                   = 100013,
    // QuadricNormal
    GLU_SMOOTH                       = 100000,
    GLU_FLAT                         = 100001,
    GLU_NONE                         = 100002,
    // QuadricOrientation
    GLU_OUTSIDE                      = 100020,
    GLU_INSIDE                       = 100021,
    // TessCallback
    GLU_TESS_BEGIN                   = 100100,
    GLU_BEGIN                        = 100100,
    GLU_TESS_VERTEX                  = 100101,
    GLU_VERTEX                       = 100101,
    GLU_TESS_END                     = 100102,
    GLU_END                          = 100102,
    GLU_TESS_ERROR                   = 100103,
    GLU_TESS_EDGE_FLAG               = 100104,
    GLU_EDGE_FLAG                    = 100104,
    GLU_TESS_COMBINE                 = 100105,
    GLU_TESS_BEGIN_DATA              = 100106,
    GLU_TESS_VERTEX_DATA             = 100107,
    GLU_TESS_END_DATA                = 100108,
    GLU_TESS_ERROR_DATA              = 100109,
    GLU_TESS_EDGE_FLAG_DATA          = 100110,
    GLU_TESS_COMBINE_DATA            = 100111,
    // TessContour
    GLU_CW                           = 100120,
    GLU_CCW                          = 100121,
    GLU_INTERIOR                     = 100122,
    GLU_EXTERIOR                     = 100123,
    GLU_UNKNOWN                      = 100124,
    // TessProperty
    GLU_TESS_WINDING_RULE            = 100140,
    GLU_TESS_BOUNDARY_ONLY           = 100141,
    GLU_TESS_TOLERANCE               = 100142,
    // TessError
    GLU_TESS_ERROR1                  = 100151,
    GLU_TESS_ERROR2                  = 100152,
    GLU_TESS_ERROR3                  = 100153,
    GLU_TESS_ERROR4                  = 100154,
    GLU_TESS_ERROR5                  = 100155,
    GLU_TESS_ERROR6                  = 100156,
    GLU_TESS_ERROR7                  = 100157,
    GLU_TESS_ERROR8                  = 100158,
    GLU_TESS_MISSING_BEGIN_POLYGON   = 100151,
    GLU_TESS_MISSING_BEGIN_COUNTER   = 100152,
    GLU_TESS_MISSING_END_POLYGON     = 100153,
    GLU_TESS_MISSING_END_COUNTER     = 100154,
    GLU_TESS_COORD_TOO_LARGE         = 100155,
    GLU_TESS_NEED_COMBINE_CALLBACK   = 100156,
    // TessWinding
    GLU_TESS_WINDING_ODD             = 100130,
    GLU_TESS_WINDING_NONZERO         = 100131,
    GLU_TESS_WINDING_POSITIVE        = 100132,
    GLU_TESS_WINDING_NEGATIVE        = 100133,
    GLU_TESS_WINDING_ABS_GEQ_TWO     = 100134,
}

const GLdouble GLU_TESS_MAX_COORD           = 1.0e150;

//==============================================================================
// TYPES
//==============================================================================
struct GLUnurbs {}
struct GLUquadric {}
struct GLUtesselator {}

alias GLUnurbs GLUnurbsObj;
alias GLUquadric GLUquadricObj;
alias GLUtesselator GLUtesselatorObj;
alias GLUtesselator GLUtriangulatorObj;

extern(System)
{
	void gluOrtho2D(GLdouble,GLdouble,GLdouble,GLdouble);
	void gluPerspective(GLdouble,GLdouble,GLdouble,GLdouble);
	void gluLookAt(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
	GLint gluProject(GLdouble,GLdouble,GLdouble,GLdouble*,GLdouble*,GLint*,GLdouble*,GLdouble*,GLdouble*);
	GLint gluUnProject(GLdouble,GLdouble,GLdouble,GLdouble*,GLdouble*,GLint*,GLdouble*,GLdouble*,GLdouble*);
}
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