1. Devin Chalmers
  2. phonepix


Tinkering with pixel-pushing on the phone.

An almost comically unambitious project: takes an image, and updates it
pixel-by-pixel using the Von Neumann (nearest neighbor) neighborhood.
Canonical example: Conway's Game of Life.

Same as above, but the pixel transformation rule is applied through user-input
Lua code. Currently gets about 4s/frame on the phone on the Game of Life.