LWJGL Shader Tutorials / pom.xml

Author Commit Message Labels Comments Date
Roi Atalla avatarRoi Atalla
First commit from IDEA.
Roi Atalla avatarRoi Atalla
So many changes! Finished porting Chapter 7 Example 1, but it doesn't exactly work yet. I may have mistyped something here and there. Also this included many changes to Matrix4, MatrixStack, Vector3, GLProgram, and even the pom.xml file (you only copied over *.vert and *.frag files, which gave me a nice lengthy debug session to figure out why my XML files aren't being copied -____-). I also created and fully functional Mesh class.
Roi Atalla avatarRoi Atalla
Fixed pom.xml errors.
Chuck Adams avatarChuck Adams
copy shader sources as resources
Chuck Adams avatarChuck Adams
added maven POM
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
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