Issue #2 resolved
Anonymous created an issue

In and, the Q and E keys are accidentally mapped to left and right, just like A and D.

this excerpt: if(Keyboard.isKeyDown(Keyboard.KEY_E)) camTarget.sub(speed1, 0, 0); if(Keyboard.isKeyDown(Keyboard.KEY_Q)) camTarget.add(speed1, 0, 0);

should be changed to: if(Keyboard.isKeyDown(Keyboard.KEY_E)) camTarget.sub(0, speed1, 0); if(Keyboard.isKeyDown(Keyboard.KEY_Q)) camTarget.add(0, speed1, 0);

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