Source

LWJGL Shader Tutorials / src / main / java / com / ra4king / opengl / arcsynthesis / gl33 / chapter3 / example1 / example3.1.frag

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#version 330

out vec4 outputColor;

void main()
{
	outputColor = vec4(1.0, 1.0, 1.0, 1.0);
}