LWJGL Shader Tutorials / .classpath

<?xml version="1.0" encoding="UTF-8"?>
<classpath>
	<classpathentry including="**/*.java" kind="src" output="target/classes" path="src/main/java">
		<attributes>
			<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="OpenGL/target/natives"/>
			<attribute name="optional" value="true"/>
			<attribute name="maven.pomderived" value="true"/>
		</attributes>
	</classpathentry>
	<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.7">
		<attributes>
			<attribute name="maven.pomderived" value="true"/>
		</attributes>
	</classpathentry>
	<classpathentry kind="con" path="org.eclipse.m2e.MAVEN2_CLASSPATH_CONTAINER">
		<attributes>
			<attribute name="maven.pomderived" value="true"/>
		</attributes>
	</classpathentry>
	<classpathentry kind="output" path="target/classes"/>
</classpath>
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