How the Gw2 Hacklib works?

Issue #28 new
MyNameIsASecret created an issue

I would like to be able to use the hacklib for my own purposes, such as writing my own program (though I am new and this will be a little challenging, im sure I can figure it out), to make this simpler I would like some assistance in breaking down how it is setup and how it can be used if I were to make a C++ visual studio project with it.

Is the hacklib updated for 64 bit? If not, then I guess I will just have to find a way to do most of it myself idk.

What files do I need to start working with it as a VS2017 project (just everything in rafzi hacklib + gw2_hacklib?)?

GameData.h is where you set up the classes correct?

GameData.cpp is where you collect the data for members of each class?

I may have more information later and/or questions later, I have only glimpsed at the program so far.

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