Dx11 + other issues
It seems like there is an issue with dx11.
and running the sample dll in dx9 produce this issue
08:23:10 [main.cpp:800|hkGameThread::<lambda_bc6fee947ec525a755e6940f159cc402>::operator ()] ERROR: [hkGameThread] Exception in game thread: 0xC0000005 - addr: 0x00007FFAD7BFC31C
any ideas?
Comments (12)
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reporter what C++ standard are you using to compile?
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reporter its the same here. I am running in debug and the same error will spam the console in release build.
in debug
it scans offsets ok then it hangs in init ESP for a while and the error pop up
i will reclone again and try it out ,
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reporter recloning and buillding fixed the issue . thanks.
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Can Chat GPT be used to make the dx11 drawer class + associated classes? I’m not good enough with c++ to know where to start, but I have used it for other languages and it was very good.
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idk, I’ve never used ChatGPT before. Give it a shot and let us know. At this point, I’ve moved on to using external drawers, like ImGui, but we’re still open to pull requests for a native dx11 drawer here.
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Attempt to try and refactor the EspDraw code for dx11. I don’t know c++ at all. Check if it seems okay and usable. If yes can you tell me which other scripts need refactoring and I will try get them done too.
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I might be able to use some parts of this, thx @Joe Hagens . Can you have it look at DrawerD3D.cpp (in hacklib) together with EspDraw.cpp? It’s the main dx9 drawer and has the other associated classes in it.
Edit: maybe have it also look at the associated header files too (DrawerD3D.h and gw2lib.h)
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DX11 version DrawerD3D.cpp Not tested. Perhaps something can be salvaged from it.
https://bitbucket.org/Hagens82/workspace/snippets/nEMGyKWill look at DrawerD3D.h and gw2lib.h in a bit.
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DX11 version of DrawerD3D.h
https://bitbucket.org/Hagens82/workspace/snippets/bqMGEG
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I’ll see if I can salvage anything from these files, give me some time.
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Don’t use DX11, it isn’t completed, yet. I have the detection code in place, I just need someone to make a drawer class similar to the DX9 one, and associated classes. I’m not familiar enough with DX11 to make it.
idk what the error is, the sample app seems to be fine for me using the latest commit. Can you try with VS2019? that’s what I use.