Agent.GetRot()
Issue #6
resolved
I just noticed GetRot() doesn't always return correct values. It doesn't work on non-players (at least the ones I've checked), and it usually returns a constant when it's wrong. Is this a bug or does the client not receive this info?
Comments (5)
-
repo owner -
reporter Hairys' commit fixed this. I think he can read minds. His commit came before I opened this issue.
-
reporter - changed status to resolved
-
Mind reading would be a wonderful feature to add to gw2lib if someone can figure out the offsets.
-
tfw an update comes out and all the offsets change
- Log in to comment
I noticed that too sometime, but never investigated.
Looks like hairys just fixed this though: https://bitbucket.org/rafzi/hacklib_gw2/commits/b80d7b12284dfbfa3ad9951550c37413a4fbfd3e
Have you tried the latest version?