Another NonExistingObjectException.

Rainer Hilmer avatarRainer Hilmer created an issue

Error during Tick in script 'EmergencyRecover.Core': GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore! at GTA.Ped.get_Position() at GTA.World.GetPeds(Vector3 Position, Single Radius, Int32 MaxAmount) at EmergencyRecover.Core.Recover() at EmergencyRecover.KeyHandling.AtRecoverKey(KeyEventArgs e) at EmergencyRecover.Core.OneyKeyDown(Object sender, KeyEventArgs e) at GTA.Script.ProcessEvents() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick()

Comments (1)

  1. Rainer Hilmer

    Hopefully fixed Issue 4 but there is not much I can do because the crash happened in the .net Scripthook. I moved World.GetPeds and World.GetVehicles closer to the caller. Let's hope that does the trick. If not, we have to live with it.

    → <<cset 5e04146ed983>>

  2. Log in to comment
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.