Commits

Author Commit Message Labels Comments Date
Ran Jiao
fix
Ran Jiao
add qt-solutions
Ran Jiao
fix linux compile error
Ran Jiao
avoid resetting camera after BaseApp.Init.
Ran Jiao
1. modify particle system's rendering function;
Ran Jiao
add new meshes and textures; add depth cg shader.
Ran Jiao
Added tag v1 for changeset 0508353de38d
Ran Jiao
1. add new shader for fire front calculation;
Tags
v1
Ran Jiao
1. fix a matrix bug in demo burning;
Ran Jiao
修正了depth中对变形模型的处理
Ran Jiao
1. add pause function to demo burning;
Ran Jiao
adjust code of particle system.
Ran Jiao
rename meshes; add an big mesh.
Ran Jiao
移除了过时的项目文件;修改了燃烧Shader的参数;添加了一个燃烧的调试shader;修改了一处导致
Ran Jiao
fix a link issue
Ran Jiao
Merge
ranjiao
merge
Ran Jiao
1. add vertex coordinat for bunny.obj;
ranjiao
small fixes to make gcc happy
ranjiao
make code able to compile in vs2010
Ran Jiao
修正了ObjectPool.h中的bug
Ran Jiao
添加了单元测试的CMakeLists文件,以及依赖的gtest库
Ran Jiao
修改ParticleSystem, 添加了基本的alpha, 旋转和平移效果。
Ran Jiao
add new texture for fire and smoke
Ran Jiao
Make demo burning work. Modified particle system. Fixed bugs in rendertarget.
Ran Jiao
1. Fix bug in Logger.cpp; 2. Add Effect support for CG; 3. Add Demos/Burning
Ran Jiao
setup filters for visual studio projects in cmake.
ray...@raymond-PC
Make entire project working under cmake
ray...@raymond-PC
添加遗漏的vsprops文件
ray...@raymond-PC
merge
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