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#4 Merged
Repository
zonski zonski
Branch
default
Repository
rbair rbair
Branch
default

GamePulse logic and related changes, plus basic Tower Placement, plus Screen flow

Author
  1. Daniel Zwolenski
Reviewers
Description

Moved all animations to a GamePulse style with a central AnimationTimer in Game. This work required moving various bits of logic (e.g. Tower and Enemy 'thinking' is now inside each) and expanding the Wave concept somewhat and introducing a Projectile class.

It is functional but Wave handling and Project handling is still pretty rough. Also Enemies no longer follow their Path and are hard-coded to move in a straight line. This all needs work but should be able to be done within the current structure (i.e. the big structural changes are in place).

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