Files changed (2)
+I came up with what I see as one of the few decent configurations (SSB aside) since it allows access to everything but the dpad.
+A is L1, B is R1, Z is L2, R is R2, L is select. C buttons are the four buttons, and the dpad acts as the joystick. Not the most orthodox, but it works well.
All 4 C buttons are assigned to the U and V axis (including the already configured up and right C buttons).
The Z button has been assigned to the left trigger and switching the rumble on and off can be done with the right trigger.
Because there are no other buttons left I decided to use the button click behavior of the left joystick to switch Mempak on and off.
+Note: This is when analog mode is selected. If analog is off then D-Pad becomes axes 0/1 and both sticks are disabled (including L3/R3).
All controls are mapped to their proper place on the N64 controller with an Adaptoid or custom hardware with Gamecon driver.
Honestly, it's one of the best pads that I've used in a long time, so thought I'd contribute this quick config. Basically, Dpad and Analog sticks are unchanged, C-buttons are mapped to the right analog stick, L-R triggers are L1 and R1, Z is mapped to R2, A + B are mapped to X and Square, respectively, start is mapped to the Home button, and Triangle, Square, L2, Start, Select, and the Analog triggers are unused, since it's not intuitive to use them for what's left.