ToDo! Glide64 - Add tlut support for 16bit textures. Remove hacks. - Add trapezoid support to le_triangle. Remove hacks. - Reduce "Known issues" list :) - Port over C ports of NASM functions from balrog's fork GlideHQ - Add OpenGL texture format support. Glitch64 - Improve hardware frame buffer emulation support. (FBO depth copies, MSAAed FBO based HWFBE) - Add functions, necessary for interactive debugger.