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fparsec / Build / VS11 / Tutorial.fsproj

<?xml version="1.0" encoding="utf-8"?>
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    <RootNamespace>Tutorial</RootNamespace>
    <AssemblyName>tutorial</AssemblyName>
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    <TargetFrameworkProfile>
    </TargetFrameworkProfile>
    <Name>Tutorial</Name>
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    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
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    <OutputPath>bin\Debug\</OutputPath>
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  <Import Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" Condition="Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')" />
  <Import Project="$(MSBuildExtensionsPath32)\..\Microsoft F#\v4.0\Microsoft.FSharp.Targets" Condition="(!Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')) And (Exists('$(MSBuildExtensionsPath32)\..\Microsoft F#\v4.0\Microsoft.FSharp.Targets'))" />
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  <ItemGroup>
    <Compile Include="..\..\Samples\Tutorial\tutorial.fs">
      <Link>tutorial.fs</Link>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Reference Include="FSharp.Core" />
    <Reference Include="mscorlib" />
    <Reference Include="System" />
    <ProjectReference Include="FParsecCS.csproj">
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  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
	     Other similar extension points exist, see Microsoft.Common.targets.
	<Target Name="BeforeBuild">
	</Target>
	<Target Name="AfterBuild">
	</Target>
	-->
</Project>
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