# beamer / doc / beameruserguide.tex

  1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154  \documentclass{ltxdoc} % Copyright 2003, 2004 by Till Tantau . % % This program can be redistributed and/or modified under the terms % of the GNU Public License, version 2. \def\version{2.99} \def\pgfversion{0.63} \def\xcolorversion{2.00} \usepackage{pgf,xcolor} \usepackage[left=2.25cm,right=2.25cm,top=2.5cm,bottom=2.5cm,nohead]{geometry} \usepackage{amsmath,amssymb} \usepackage[pdfborder={0 0 0},bookmarksnumbered]{hyperref} \usepackage[latin1]{inputenc} \usepackage{pifont} \usepackage{makeidx} \input{beamerug-macros} \makeindex %\includeonly{beamerug-introduction} \begin{document} \index{Themes|see{Presentation themes}} \index{Templates|see{Beamer templates}} \index{Colors|see{Beamer colors}} \index{Fonts|see{Beamer fonts}} \index{Beamer elements|see{Beamer templates, colors, and fonts}} \index{Elements|see{Beamer templates, colors, and fonts}} \index{Template inserts|see{Inserts}} \title{User's Guide to the Beamer Class, Version \version\\ \Large\href{http://latex-beamer.sourceforge.net}{\texttt{http://latex-beamer.sourceforge.net}}} \author{Till Tantau\\ \href{mailto:tantau@users.sourceforge.net}{\texttt{tantau@users.sourceforge.net}}} \maketitle \tableofcontents \include{beamerug-introduction} \part{Getting Started} This part helps you getting started. It starts with an explanation of how to install the class. Hopefully, this will be very simple, with a bit of luck the whole class is already correctly installed! You will also find an explanation of special things you should consider when using certain other packages. Next, a short tutorial is given that explains most of the features that you'll need in a typical presentation. Following the tutorial you will find a possible workflow'' for creating a presentation. Following this workflow may help you avoid problems later on. This part includes a guidelines sections. Following these guidelines can help you create good presentations (no guarantees, though). This guideline section is kept as general as possible; most what is said in that section applies to presentations in general, independently of whether they have been created using \beamer\ or not. At the end of this part you will find a summary of the solutions templates that come with \beamer. You can use solutions templates to kick-start the creation of your presentation. \include{beamerug-installation} \include{beamerug-tutorial} \include{beamerug-workflow} \include{beamerug-guidelines} \include{beamerug-solutions} \part{Building a Presentation} This part contains an explanation of all the commands that are used to create presetations. It starts with a section treating the commands and environments used to create \emph{frames}, the basic building blocks of presentations. Next, the creation of overlays is explained. The following three sections concern commands and methods of \emph{structuring} a presentation. In order, the \emph{static global} structure, the \emph{interactive global} structure, and the \emph{local} structure are treated. Two further sections treat graphics and animations. Much of the material in these sections applies to other packages as well, not just to \beamer. At the end of this part, nonpresentation material'' is treated. This includes handouts or lecture notes. Several commands can be used to facilitate the creation of such handouts or lecture notes. \include{beamerug-frames} \include{beamerug-overlays} \include{beamerug-globalstructure} \include{beamerug-interaction} \include{beamerug-localstructure} \include{beamerug-graphics} \include{beamerug-animations} \include{beamerug-nonpresentation} \part{Changing the Way Things Look} \beamer\ offers ways to change the appearance of an appearance at all levels of detail. On the top level, \emph{themes} can be used to globally change the appearance conveniently. On the bottom level, \emph{templates} allow you to specify the appearance of every miniute detail individually. To important aspects of the appearance'' of a presentation are treated in two extra sections: colors and fonts. Here, too, color and font themes can be used to globally change the colors or fonts used in a presentation, while you can still change the color or font of, say, block titles independently of everything else. \include{beamerug-themes} \include{beamerug-elements} \include{beamerug-color} \include{beamerug-fonts} \part{Howtos} This part contains explanations-of-how-to-do-things (commonly known as \emph{howtos}). These explanations are not really part of the \beamer-core.'' Rather, they explain how to use \beamer\ to achieve a certain effect or how get something special done. The first howto is about tricky uncovering situtations. The second howto explains how you can import (parts or) presentations created using some other \LaTeX-presentation class, like \prosper. \include{beamerug-tricks} \include{beamerug-emulation} \printindex \end{document}