- changed status to resolved
God Semirath's anger causes crash
Issue #139
resolved
This was detected when fixing the fountain dipping roll bounds bug. It places objects at random map locations, but uses 1d()/Roll() which has int8 sized parameters, but map sizes are int16 sizes. Roll() should choke on this, not tested, but fixed as same as fountain problem which is happening.
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When the god Semirath gets angry, he tries to move things to random map locations, but causes a crash instead. This is another case of bounds being exceeded, and crashing ensuing. Fixes
#139→ <<cset 3e206097228e>>