Alignment changes based on actions need reworking

Issue #198 new
RMTEW FULL NAME repo owner created an issue

If you turn undead, they may become panicked, they may get damaged or get destroyed. If you turn undead who have become panicked, then it is the same as attacking a fleeing sapient. Logic dictates that killing an undead you have turned and made panicky, should be okay.

Add to the mix that when you turn undead, it does a poll of whats around and assays if the action may be alignment changing, and asks the player if they are sure. The checks used in this poll differ from those used in the damage logic.

Comments (1)

  1. Log in to comment