Aiming a summoning spell at deep water squares causes a swimming check

Issue #54 resolved
Frumple created an issue

As per title. Attached save is near water with an available summon spell.

Comments (2)

  1. RMTEW FULL NAME repo owner

    These save files are gold. They make it trivial to find out what went wrong, and fix it.

  2. RMTEW FULL NAME repo owner

    Fix bug where casting a summoning spell at a deep water tile was treated the same as standing on a deep water tile and casting the spell. Closes #54

    → <<cset 83fe306cbbbb>>

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