Light level is shown when inspecting ground
Issue #260
new
Having picked up some enchanted armor that emitted radiant light, when inspecting the ground (via toubletapping L, then pressing X), "quality::radiant" is listed as one of the results with "(Resource Zero)" as it's description.
Save file attached with armor already equipped.
Comments (1)
-
repo owner - Log in to comment
Notes for a future fix:
The Examine dialog as implemented in TextTerm::ExamineSquare includes all fields which are not flags as FI_SIZE but are perceivable as per PerceiveField(), but in the case of the randomly assigned radiant quality this shows as "quality::radiant" as that is the name of the effect (f->eID) associated with the field.
The question is, why do we list fields? And are there any fields that benefit from being listed?