pyobjc / Doc / announcement.txt

The branch 'pyobjc-ancient' does not exist.
The 1.0b1 announcement message, mostly present as input for future announcements.


subject: ANN: PyObjC 1.1

PyObjC 1.1 is now available for download at  

PyObjC is a bridge between Python and Objective-C.  It allows full
featured Cocoa applications to be written in pure Python.  It is also
easy to use other frameworks containing Objective-C class libraries
from Python and to mix in Objective-C, C and C++ source.

Python is a highly dynamic programming language with a shallow learning 
curve.  It combines remarkable power with very clear syntax.

The installer package includes a number of Project Builder templates for 
easily creating new Cocoa-Python projects, as well as support for 
syntax-coloring Python files in Project Builder.

PyObjC also supports full introspection of Objective-C classes and 
direct invocation of Objective-C APIs from the interactive interpreter.

PyObjC requires MacOS X 10.2 or later.  PyObjC works both with the Apple 
provided Python installation in MacOS X 10.2 (and later) and with 
MacPython 2.3b1.  Users of MacPython 2.3b1 can install PyObjC though the 
PackageManager application.

The major improvement of PyObjC 1.1 is support for Key-Value Observing. It
is now possible to write programs that use Cocoa Bindings. There are also 
numerous new examples.

PyObjC is released with an open source license.

on our website (News section):

PyObjC 1.0b1 has shipped. A disk image and the sources are `available` [link]. 
There are many new features and bugfixes, the the NEWS file [link] for details.

The PyObjC installer installs a number of examples and project builder templates
as well as some documentation into /Developer. Users of MacPython 2.3b1 [link] 
can install this release using the PackageManager application.



subject: PyObjC 1.0b1 released

PyObjC 1.0b1 provides a bridge between the Python and Objective-C
programming languages, allowing the Python programmer
transparent access to Objective-C-based classes and APIs. Write
Cocoa applications in Python, using Interface Builder to design
the user interface.