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RtsPlayMakerActions / Action / SetTileSolidFlag

Set Tile Solid Flag

Sets solid flag of a specific tile.


This action adjusts the following property of the specified tile TileData.SolidFlag.


Screenshot of action user interface.

Input Variables

Tile System Component : Rotorz.Tile.TileSystem
Tile system of which to adjust.
Row Index : int
Zero-based row of tile.
Column Index : int
Zero-based column of tile.
Set Solid : bool
Indicates if solid flag should be set or unset.
Every Frame : bool
Indicates if action should be repeated for every frame.

Updated