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Clone wikiRtsPlayMakerActions / Action / SetTileSolidFlag
Set Tile Solid Flag
Sets solid flag of a specific tile.
This action adjusts the following property of the specified tile TileData.SolidFlag.
Input Variables
- Tile System Component : Rotorz.Tile.TileSystem
- Tile system of which to adjust.
- Row Index : int
- Zero-based row of tile.
- Column Index : int
- Zero-based column of tile.
- Set Solid : bool
- Indicates if solid flag should be set or unset.
- Every Frame : bool
- Indicates if action should be repeated for every frame.
Updated