Wall 'Hacking'
Issue #15
resolved
I guess because the fakes think they are 1x1 pixels in size they tend to go through walls, and bounce of things oddly. It's a very serious issue unless you plan to never have the bots move, or only move in an open space.
Comments (2)
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repo owner -
repo owner - changed status to resolved
walls are a thing, but ship radius isnt yet
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turn on walls in fakemove.
while thats enabled, theres only a small chance at high speeds to go through corners with no endcaps