rude avatar rude committed 5c3a167

Include <algorithm> when std::min/max is used.

It won't build in Visual Studio 2013 unless we do this.

Comments (0)

Files changed (2)

src/common/runtime.cpp

 #include <thread/threads.h>
 
 // C++
+#include <algorithm>
 #include <iostream>
 #include <cstdio>
 

src/modules/graphics/opengl/ParticleSystem.cpp

 #include "OpenGL.h"
 
 // STD
+#include <algorithm>
 #include <cmath>
 #include <cstdlib>
 
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