* Added SpriteBatch:getImage.
* Added combine color mode.
* Added automatic random seeding to love.run.
+ * Added support for the subtract BlendMode on older graphics cards.
+ * Added love._os field, which contains the OS the game is running on.
* Fixed wrapping for single words.
* Fixed tracebacks not showing filenames.
* Fixed love's startup time being in the first dt.
* Fixed internal string conversions, they are faster now.
* Fixed (bad) performance of ImageData:paste.
+ * Fixed love.graphics.toggleFullscreen not maintaining graphics state.
* Renamed SpriteBatch's lock/unlock to bind/unbind.
* Renamed Framebuffer to Canvas.