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Commits

Author Commit Message Date Builds
Alex Szpakowski
Renamed love.window.setTitle back to love.window.setCaption Previous rename was unnecessary
Alex Szpakowski
Converted code for Shader:send from Lua to C++
Alex Szpakowski
Fixed SpriteBatch:addg/setg to error properly instead of crash when attempting to use a Geometry without exactly 4 vertices
Bart van Strien
Rename SpriteBatch:setq to setg
Alex Szpakowski
Added love.window.isVisible
Alex Szpakowski
Updated Xcode project to be more LuaJIT-friendly
Alex Szpakowski
Closed branch add-visual-studio-files
Alex Szpakowski
Merged in kyleconroy/love/add-visual-studio-files (pull request #27) Add files to the visual studio project
Kyle Conroy
Add files to the visual studio project
Alex Szpakowski
Removed duplicated code for a crash workaround in Mac OS 10.5
Alex Szpakowski
Updated changelog and organized it slightly
Alex Szpakowski
Updated Xcode project with new bezier files
vrld
[bezier curve] add missing files
vrld
Add support for Bezier curves of arbitrary degree. New functions: bezier = love.math.newBezierCurve(control-points) degree = bezier:getDegree() -- degree = #control-points - 1 x,y = bezier:getControlPoint(pos) -- pos < 0 => string.sub semantics bezier:setControlPoint(pos, x, y) -- pos < 0 => string.sub semantics bezier:insertControlPoint(x,y, [pos = -1]) x,y = bezier:eval(t) -- 0 <= t <= 1 polyline = bezier:render([accuracy = 5]) -- returns a tab…
Alex Szpakowski
Fixed smooth lines with love.graphics.origin() after love.graphics.scale
vrld
Disallow concave shapes as geometry.
vrld
Add love.math.isConvex() Checks whether a given polygon is convex or not.
Alex Szpakowski
Fixed the default blend mode (and other related state)
Alex Szpakowski
Added love.window.hasMouseFocus (issue #120)
Alex Szpakowski
Added love.window (issue #6.) All window-related functions have been moved from love.graphics to love.window. love.graphics.setCaption has been renamed to love.window.setTitle.
vrld
Faster (and less WTF-ish) computation of current pixel size for line drawing.
Bart van Strien
Use tail calls to event handlers from love.handlers
Bart van Strien
Add love.mousefocus (partial issue #120) temporary name (see issue #573) and it's waiting for an exposed love.window to get a check, too
Bart van Strien
Add Contact:getChildren (pull request #15)
Bart van Strien
Make ImageData:setPixel accept a table (issue #582)
Bart van Strien
Enable looping in tracker formats with looping support (issue #421)
Bart van Strien
Rename ParticleSystem:setLifetime/setParticleLife and getters to setEmitterLifetime/setParticleLifetime (issue #601)
Bart van Strien
Make most love.filesystem functions return nil, err instead of erroring (when used correctly) Note that argument exceptions, for instance, are still thrown as errors. Also fixes a potential uncaught exception with getSize being called for the optional size arg in read, now it just uses the ALL constant instead. File:read no longer opens and closes a file automagically (this was undocumented, and weird) NOTE: the love.filesystem.lines iterator can still error, but this should only happen i…
Alex Szpakowski
Updated changelog
Alex Szpakowski
Updated love.timer.getTime to be microsecond-precise and monotonic (thanks Boolsheet), removed the now-obsolete love.timer.getMicroTime (issue #492)
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