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Commits

Author Commit Message Date Builds
Alex Szpakowski
Closed branch love.graphics.setColorMask
Alex Szpakowski
De-obfuscated more shader error message tracebacks
Alex Szpakowski
Merged love-experiments/love.graphics.setColorMask into default
Alex Szpakowski
Added love.graphics.setColorMask(r, g, b, a) and love.graphics.getColorMask() setColorMask enables or disables specific color components when rendering and clearing the screen. For example, setColorMask(true, false, true, true) will prevent the green component of the color of all rendered objects from being written to the current frame buffer. setColorMask is a wrapper for http://www.opengl.org/sdk/docs/man2/xhtml/glColorMask.xml
Alex Szpakowski
Removed some internal vestigial traces of EncodedImageData
Alex Szpakowski
Added ParticleSystem:emit(num) (issue #577)
Alex Szpakowski
Closed branch MRTs
Branches
MRTs
Alex Szpakowski
Merged bartbes/love-experiments/MRTs into default
Alex Szpakowski
fixed canvas:clear() when multi-canvas rendering is active, changed some names and wording
Branches
MRTs
Alex Szpakowski
Fixed up the API: setCanvas (singular) now only takes one canvas, setCanvases must be used for multi-canvas rendering
Branches
MRTs
Alex Szpakowski
Added MRT support to canvases via love.graphics.setCanvases(c1, c2, ...), and an 'effects' callback function in shaders. - Simultanious rendering to multiple canvases requires all canvases to be the same size (limitation of pre-GL3.0 framebuffers) - love.graphics.isSupported("mrtcanvas") was added - love_Canvases[n] (0-based array of active canvases) can be written to in pixel shaders in the 'effects' callback function - everything drawn to multiple canvases at once will be duplicated to all canvases if no shader is…
Branches
MRTs
Alex Szpakowski
Fixed SoundData:getDuration
Alex Szpakowski
Closed branch imagedata-alpha-default
Shawn Schafer
Remove commented out line
Shawn Schafer
Set ImageData:setPixel default alpha to 255. resolves #575
Shawn Schafer
Set default alpha value on ImageData:setPixel to 255. resolves #575
Alex Szpakowski
Fixed love.graphics.newFont using the wrong texture format when creating its glyph texture
Alex Szpakowski
Reworked internal anisotropic filtering code to be more concise and intuitive
Alex Szpakowski
Renamed love.graphics.setDefaultImageFilter to love.graphics.setDefaultFilter
Alex Szpakowski
Removed gif 'support' from ImageData:encode (it never worked, DevIL doesn't support saving gifs)
Alex Szpakowski
Moved anisotropic filtering to Image:setFilter(min, mag, anisotropy), added anisotropic filtering support to canvases and fonts
Alex Szpakowski
Added anisotropic filtering functionality for images, consolidated mipmap methods into Image:setMipmapFilter(filtermode, sharpness, anisotropy), added love.graphics.setDefaultMipmapFilter(filtermode, sharpness, anisotropy)
Alex Szpakowski
Fixed SDLMain leaking in OS X
Alex Szpakowski
Fixed filedata not being cleaned up when love.image.newImageData(filepath) fails
Alex Szpakowski
Improved error handling and error messages when love.graphics.newShader fails
Alex Szpakowski
Added all standard optional draw parameters to love.graphics.printf: angle, sx, sy, ox, oy, kx, and ky
Alex Szpakowski
More renaming of "fragment" to "pixel"
Alex Szpakowski
Renamed all cases of "fragment shader" to "pixel shader"
Alex Szpakowski
Updated changelog
Alex Szpakowski
Cleaned up love.filesystem.load and love.filesystem.getLastModified code
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