Commits

Author Commit Message Labels Comments Date
Alex Szpakowski
fixed canvas:clear() when multi-canvas rendering is active, changed some names and wording
Branches
MRTs
Alex Szpakowski
Fixed up the API: setCanvas (singular) now only takes one canvas, setCanvases must be used for multi-canvas rendering
Branches
MRTs
Alex Szpakowski
Added MRT support to canvases via love.graphics.setCanvases(c1, c2, ...), and an 'effects' callback function in shaders.
Branches
MRTs
Alex Szpakowski
Fixed SoundData:getDuration
Alex Szpakowski
Closed branch imagedata-alpha-default
Branches
imagedata-alpha-default
Shawn Schafer
Remove commented out line
Shawn Schafer
Set ImageData:setPixel default alpha to 255. resolves #575
Shawn Schafer
Set default alpha value on ImageData:setPixel to 255. resolves #575
Branches
imagedata-alpha-default
Alex Szpakowski
Fixed love.graphics.newFont using the wrong texture format when creating its glyph texture
Alex Szpakowski
Reworked internal anisotropic filtering code to be more concise and intuitive
Alex Szpakowski
Renamed love.graphics.setDefaultImageFilter to love.graphics.setDefaultFilter
Alex Szpakowski
Removed gif 'support' from ImageData:encode (it never worked, DevIL doesn't support saving gifs)
Alex Szpakowski
Moved anisotropic filtering to Image:setFilter(min, mag, anisotropy), added anisotropic filtering support to canvases and fonts
Alex Szpakowski
Added anisotropic filtering functionality for images, consolidated mipmap methods into Image:setMipmapFilter(filtermode, sharpness, anisotropy), added love.graphics.setDefaultMipmapFilter(filtermode, sharpness, anisotropy)
Alex Szpakowski
Fixed SDLMain leaking in OS X
Alex Szpakowski
Fixed filedata not being cleaned up when love.image.newImageData(filepath) fails
Alex Szpakowski
Improved error handling and error messages when love.graphics.newShader fails
Alex Szpakowski
Added all standard optional draw parameters to love.graphics.printf: angle, sx, sy, ox, oy, kx, and ky
Alex Szpakowski
More renaming of "fragment" to "pixel"
Alex Szpakowski
Renamed all cases of "fragment shader" to "pixel shader"
Alex Szpakowski
Updated changelog
Alex Szpakowski
Cleaned up love.filesystem.load and love.filesystem.getLastModified code
Alex Szpakowski
Constified some Filesystem module methods
Alex Szpakowski
Added love.filesystem.append (issue #541)
Alex Szpakowski
Cleaned up love.filesystem.read/write code
Alex Szpakowski
Added love.filesystem.getSize (issue #541)
Alex Szpakowski
Slightly improved error messages when love.graphics.newShader fails
Alex Szpakowski
Fixed some bugs in SDLmain
Alex Szpakowski
SDLmain.m: now with more tabs
Alex Szpakowski
OS X: fixed fused release mode when the .love file is in love.app/Contents/Resources, fixed auto-detection of .love file in Contents/Resources when the love executable binary is run directly
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